2011/12/14

ZBRUSH練習 #05

話說,馬上就要進入是芥末日,這年還是夫妻都想生孩子的一年(龍子、龍女咩)
以敝人我的個性,不馬上著手製作龍年賀卡,一轉眼就會變蛇年的(小龍咩)。
趕緊練習看看,順便培養一點手感起來。


@Zbrush,約1.5hr


@Zbrush,約2.5hr

還沒為鱗片想到最好的處理辦法,雖然說Alpha(阿爾法)是個好辦法,
但變成要一片片的畫...這...沒有更好的方法了嗎?
啊,過龍年之前是聖誕節,先 預祝大家聖誕節快樂

2011/12/12

MAYA練習 #07 地下鐵

最近無法靜下心來面對工作與作品應該去學一下冥想坐禪,鍛鍊心智,
不要年紀一把還像個3歲小孩一樣的浮躁迴路,
如此浮躁的情況下↓好久沒製作廢墟系列了。本次應該是年內最後的MAYA個人作品了吧,



話說這個 廢墟系列 ,幾時開始變成系列本人我也不知道,
只是每次上繳成作業評價都還算不錯啦~
這是第一次製作的油桶罐廢墟


跟第二次的廢工廠


也不能說特別愛,畢竟模型的舊化處理、貼圖的舊化處理還有一些氣氛營造
還蠻難拿捏的,常常失敗...(直接送進垃圾桶的意思)。氣氛能起來,一切都會很順了。
可惜的是爆血漿的廢墟場景,好像每次都是做給自己爽的就是了...

2011/12/07

ZBRUSH練習 #04

Hello, there.

連續兩回小丑,是為了下個作品進行的練習。該作品想表現人前歡笑的小丑
於後台化妝時孤單的氣氛,故練習作二連發都是悲傷小丑。





老是在PHOTOSHOP做後製時會讓一些細紋模糊的太嚴重,還在學習如何維持好的柔光又不會失去
皮膚細紋與皺紋。之前閱讀到一篇關於ZB與MAYA關連的文章,指出必須要讓凹凸更明顯
正常人類,應該是不會出現很多很明顯的皺紋吧(苦惱)。

另外一個背景正在不想處理中,本來是打算至做成約30秒的動畫,
但人形因為記憶體不給力,他就罷工了。 只好單獨製作背景了!

2011/11/27

MAYA練習 #06 日本街景

幾乎以Lowpoly完成此場景,一直到樹葉,
長期以來我對樹葉的表現就維持著矛盾,如何表現出好的樹葉質感呢?


software: MAYA2011 64bit ,Photoshop
Rendering: software
date: 3-5days (Modeling, Texture, Lighting, Composite)

2011/10/25

MAYA練習 #05 萬聖節賀圖

Hi, there!

Done!!!!!!!!!!!!!!!!!!!!!! 終於完成了,雖然大累格!

完成圖
Software:MAYA2011, Zbrush, Mental Ray, Photoshop



設定圖
Software:Photoshop

一部份製作過程






2011/10/17

MAYA製作 #04 夏普手機-SH001

Hello, there!



This is my lights setting secne.


Since second year in Japan college school,
software rendering has not been used,
in this teaching software rendering must be used.
and the most is start in software lightings,
can learning more things, I think.

This is done work.



【memo】
When lights setting intensity is negative number
light's color should be dark for scene,
and colors will be contrasting.

Thank you for your watch:D

2011/10/10

一些Modeling

Hello there!

This is my teach work to modeling cellphone.



The wireframe in playblast. Some student can't create right edge
and I don't know why. Because another students did right!
So, I don't no why. :(


and this is my graduation production, about a bird robot came to a sand planet,
find the "GREEN" to create new life, new planet and new world.



and I hope you guys will like it. TKS.

2011/09/30

角色練習 #01

Hello, guys!

Except my teach work, I focus my Demo Reel.
Because I want take more modeling works :D
Maybe, world is huge, but always has a chance!!
In Demo Reel I want create a fight scene about good guy and bad guy,
as starting is creature fight to human, but some action I can' make it
so, I going back into Humanoid!! and this is my bad guy sketch.


This guy considered is level B , I will create more different species.
Anyway, this is hard work, I think, and I already think,
this demo reel can't not to be 2011 reel.

Wish Me Luck :D Tks!!!

2011/08/17

MAYA製作 #03 Rolls-Royce Phantom

Hi, there!
This is my third car modeling.
Before this I trying to modeling Hummer and Lotus super 7
Now, this is good staring!  And I also staring car inside.

Rolls-Royce Phantom-Rework


Rolls-Royce Phantom - done




Rolls-Royce Phantom-Ao

2011/07/23

MAYA製作 #02 垃圾星人




垃圾星人【場景篇】
Software:MAYA2011, Zbrush, MentalRay, Photoshop





垃圾星人
Software:Zbrush, Photoshop

垃圾星人不是製造垃圾,他是環保小尖兵

2011/06/18

MAYA製作 #01 SEIKO手錶

Hi, there!
Try to show real metallic and reflection.
But it is so difficult.  Last, I try HDR .
It is good help for this work to show reflections. :D


Next time, maybe try a classic car.

2011/05/20

2011/03/03

ZBRUSH練習 #01


Male Model


Skull Man

 Zombie

First upload

うちのネットはなかなかアップロードできないね…
理由は分からないけど。
とにかく、今日からbloggerも使いますよう。よろしく